Nibbles, revived


An old time waster

In 2015 I wrote a game in SDL2 and OpenGL, I was in the middle of making a 3D snake game and I finished it when I was living with a family member. This game served 2 purposes

  1. I had a crud laptop and no 3D games that could run

  2. To be on my github profile for employers to see

Here is a screenshot of the old game. If someone would fix it and show it to me that would be awesome c: A true trip to the past.

The repo for this old game can be found here . Here is a screenshot of the current game

old game I made

And once I had finished it, it served those two purposes. I enjoyed the game, however one day it magically started to crash when I tried to run it, it has never run for me since. Now that I have a career and a stable life I finally had the time to revisit the idea, except this time I wanted to make it in Godot, and have a highscore table via REST api.


It’s not a very big project but it felt nice completing something and having it ready so that my friends who run windows can play the game. Perhaps when I finally learn how to make .rpm packages I can send this to the Fedora repositories.


  • 3D graphics
  • Configurable map sizes, choose between small, medium, large, and extra large maps
  • Live highscore table, which is hosted at Stores the top ten high scores for each map size


  • W: forward
  • A: left
  • S: down
  • D: right

My releases of the game can be found here , I have windows executables and linux ones.

Revisiting DMUX

Plans for DMUX