July 9, 2017 - 2 minutes
An old time waster
In 2015 I wrote a game in SDL2 and OpenGL, I was in the middle of making a 3D snake game and I finished it when I was living with a family member. This game served 2 purposes
1) I had a crud laptop and no 3D games that could run
2) To be on my github profile for employers to see
Here is a screenshot of the old game. If someone would fix it and show it to me that would be awesome c: A true trip to the past.
The repo for this old game can be found here. Here is a screenshot of the current game
And once I had finished it, it served those two purposes. I enjoyed the game, however one day it magically started to crash when I tried to run it, it has never run for me since. Now that I have a career and a stable life I finally had the time to revisit the idea, except this time I wanted to make it in Godot, and have a highscore table via REST api.
It’s not a very big project but it felt nice completing something and having it ready so that my friends who run windows can play the game. Perhaps when I finally learn how to make .rpm packages I can send this to the Fedora repositories.
- 3D graphics
- Configurable map sizes, choose between small, medium, large, and extra large maps
- Live highscore table, which is hosted at snakehs.bkeys.org. Stores the top ten high scores for each map size
- W: forward
- A: left
- S: down
- D: right
My releases of the game can be found here, I have windows executables and linux ones.